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VALVE | COUNTER-STRIKE GLOBAL OFFENSIVE

Counter-Strike Global Offensive came out in August 21, 2012 with around 20 million monthly active users.

This redesign of the in-game interface was designed in Photoshop, Illustrator, and Premiere Pro.

 
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One of the features I wanted to present was draggable boxes that can sit wherever it fits the user’s view the best. Double clicking will hide each box. Uninterested in news? Hide it. Playing solo and don’t need to see friends? Hide it.

The idea was to increase interaction the second the user opens up the game, with a parallax view of scenes of the maps and environment, creating an immersive experience the second the user is on the screen.